Games Played (GP) | The number of games played by a player. |
Minutes Played (Min) | The amount of time a player is on the field. |
Goals (G) | A goal is scored when the player puts the ball in the opposing team’s net. |
Assists (A) | The player who passes the ball to the player who scores a goal is credited with an assist. |
Points (Pts) | A player gets one point for each goal scored and one point for each assist. Formula: (G+A) |
Ground Balls (GB) | A loose ball picked up with the crosse from the ground. |
Caused Turnovers (CT) | Defense gains control of the ball after contact with the ball, crosse or player. |
Blocked Shots (BkS) | Player prevents the ball from reaching the goal. |
Shots On Goal (SOG) | A ball thrown with the cross at the goal with the intent of scoring. |
Short Handed Goals (SHG) | Goals scored while a man down due to penalties. |
Draw Controls (DC) | Player successfully gains control of the ball after a draw. |
Clear (C) | A team passes the offensive restraining line and is clearly able to get an offensive attempt. |
Failed Clear (CF) | A team loses possession before getting an offensive attempt. (1) If team is man-down an unsuccessful clear is not charged. (2) A failed clear also counts as a turnover. |
Clear Percentage (C%) | Percentage of successful clears. Formula: (C)/(C+CF) |
Turnovers (T/O) | Player gives the ball to the other team. |
Faceoff Percentage (FO%) | Percentage of draws that are won. |
Faceoffs (FO) | Total Faceoffs |
Faceoffs Won (FOW) | Number of Faceoffs Won |
Faceoffs Lost (FOL) | Number of Faceoffs Lost |
Penalty Minutes (PIM) | The total time a player receives for infractions. |
Personal Fouls (PF) | Personal fouls can include cross-checking, slashing or any kind of rough play that the umpire thinks is unduly rough or extreme. A Personal Foul can result in the offending player being sent off the field for between 1 to 3 minutes and the ball being given to the opposing team. |
Technical Fouls (TF) | Technical Fouls are not the most serious type of foul in Lacrosse. Personal Fouls are more serious and have harsher penalties. Technical Fouls include: Handling the Ball, Holding, Illegal Action with the Crosse, Illegal Pick, Illegal Procedure, Interference, Kicking an Opponent’s Crosse, Offside, Pushing, Stalling and Withholding the Ball From Play. |
Plus-Minus (+/-) | A plus is given to a player who is on the field when his team scores an even-strength or shorthanded goal, while a minus is given to players on the field when opponents score in those situations. The difference is the plus-minus rating. |
Power Play Goals (PPG) | Player scores a goal while one or more opposing players serves a penalty. |
Shooting Percentage (Pct) | The number of goals scored as a percentage of shots taken. |
Game Winning Goals (GWG) | Goals that leave a team one goal ahead of the opponent. |
Ground Balls Per Game (GB/G) | Average number of Ground Balls Per Game |
Points Per Game (Pts/G) | Number of Points Scored Per Game |
Goalie Statistics | |
Games Played (GP) | The number of games played by a goalie. |
Minutes Played (Min) | The number of minutes the goalie played during the game. |
Wins (W) | The number of victories by a particular goalkeeper. |
Losses (L) | The number of defeats by a particular goalkeeper. |
Saves | When a goalkeeper stops a shot on goal. |
Shutouts (SHO) | Refers to the number of games in which a goalkeeper does not allow a goal. |
Goals Allowed (GA) | A goalkeeper’s statistic referring to the number of scores he has allowed. |
Penalty Minutes (PIM) | The total time a player receives for infractions. |
Goals Allowed Average (GAA) | Refers to the number of goals allowed per standard game time. Formula: (GA * (Standard Game Minutes)) / (Min) |
Percent Saved (SV%) | Refers to the number of goals allowed per shots faced by a goalkeeper. |